Intelligent agents artistic projects

characters that evolve between language and fiction

Authors

DOI:

https://doi.org/10.47456/rf.v18i27.42486

Keywords:

Inteligência artificial, ficção, chatter-bots artísticos, linguagem, arte computacional

Abstract

This article is the result of simultaneously theoretical and practical research into the use of artificial intelligence technologies in the field of art. The concept of intelligent agent, considered fundamental in computing, is analyzed based on Minsky's theory, according to which intelligence results from the sum of agents, who act and interact with one or more common objectives. For a so ware to be considered an intelligent agent, it must contain one or more of the following elements: a predefined knowledge base, an inference mechanism that allows it to perform more or less complex reasoning, a knowledge acquisition system or a learning mechanism. In the context of this study, our focus is on chatter-bots, whose specificity is to maintain a conversation with the public using natural language. Designed for artistic purposes, these agents can take on various visual forms. Animated by software and capable of providing coherent responses, they are formalized as interactive works due to their ability to dialogue. Two works were selected as objects of study: Agent Ruby by Lynn Hershmann, and Sowana, a project by the art collective Cercle Ramo Nash (Paul Devutour and Yoon Ja). Chatter-bots considered from an artistic perspective allow us to re-discuss certain characteristics of their poetic nature. Intelligent agents conceived as works of art raise a series of questions about artistic fictions, about the exchange between human intelligence and machine intelligence, or even about the possibilities of creating machines dedicated to poetic experience.

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Author Biographies

Nikoleta Kerinska, Associated Professor – UPHF – France

Multimedia artist, researcher and teacher of computational art. Graduated from the Bulgarian National School of Fine Arts, she has a master's degree in Art and Image Technology from the University of Brasília, and a doctorate in Arts and Art Sciences from the University of Paris 1 Panthéon-Sorbonne. His main line of research concerns computational art, interactivity in the field of art, virtual reality and the use of artificial intelligence in artistic projects. Her artistic activity is inspired by the convergences and divergences of human-machine communication, as well as the poetic exchanges between natural language and images.

Angela Grando, PPGA-UFES

PhD in Art History from Université de Paris I - Sorbonne (2002); Master's degree in Art History from - Université de Paris I - Sorbonne (1998); Degree in Art History from Université Paul Valéry - Montpellier III (1985). Full Professor at the Federal University of Espírito Santo, he coordinates the research laboratory on Art Theories and Processes in Arts-UFES / CNPq. Coordinated the Postgraduate Program in Arts - PPGA/UFES (ag.2009- Feb.2014), coordinated the Institutional Qualification Program - Agreement: PQI-753/2002 - CAPES (2002-2007), Was deputy director of Arts Center/UFES [1996-1998]. She is editor of Revista Farol (PPGA-UFES, ISSN 1517-7858); member of the scientific council of Revista: Estúdio (ISSN1647-6158 and ISSN 1647-7316, Deputy Coordinator of PPGA/UFES (2016 -). Currently carrying out post-doctorate at the Faculty of Fine Arts of the University of Lisbon (FBAUL). Centro de Research and Studies in Fine Arts (CIEBA). Research Fellow FAPES - BPC. Has experience in the area of Arts, with an emphasis on theoretical foundations, history and criticism of the arts, working mainly on the following themes: modernism and avant-garde, poetics of creation in modern and contemporary art, conceptual and participatory practices in contemporary art, new media in art.

References

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MENOUD, Lorenzo. Qu’est-ce qu’un personnage de fiction?, disponível em http://serialpoet.eu/pdf/personnage.pdf. Acesso em 05 de ago. de 2021.

MINSKY, Marvin. The Society of Mind. New York, Simon & Schuster Paperbacks, 1988.

RYAN, Marie-Laure. Fiction, cognition et médias non verbaux. In: GUELTON Bernard (org.). Les arts visuels, le web et la fiction. Éd. Publications de la Sorbonne, Paris, 2009.

TURING, Alan. Computing Machinery and Intelligence. Mind, vol. LIX, Issue 236, october 1950.

SAINT-GELAIS, Richard. Fictions transfuges. Éd. Seuil, Paris, 2012.

SCHAEFFER, Jean-Marie. Pourquoi la fiction?. Éd. Seuil, Paris, 1999.

Published

22-09-2023

How to Cite

Kerinska, N., & Grando, A. (2023). Intelligent agents artistic projects: characters that evolve between language and fiction. Revista Farol, 18(27), 141–151. https://doi.org/10.47456/rf.v18i27.42486

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